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1. Supporting e-Sports (Various pro/amateur competitions), Selection/Dispatch of national teams to international competitions. |
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2. Furnishing/Operation of infrastructure to activate e-Sports, such as e-Sports stadiums and game museums. |
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3. Operation of pro-gamer registration system. |
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4. Formulation of standards for Official game competitions and screening systems. |
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5. Teenage game culture promotion business, such as Teen & Family participation programs and Game Character Festivals. |
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6. Hosting of national e-Sports matches. |
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7. Game-related international interaction business. |
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8. Hosting of seminars, symposiums and expositions to support development of outstanding games. |
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9. Protection of pro-gamers' rights, training sessions. |
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10. Business related to game broadcasting contents. |
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11. Others, necessary for the purpose of the association. |